It's been awhile since I've last updated. Mostly because I got distracted with Uncharted, Overwatch, and Paragon (which you guys should totally get around to checking out). Buuuuut, now that I beat Uncharted and played "enough" Overwatch/Paragon, I have a small update for the Mapcore contest.
I officially named the map "UT-Turf". It's been submitted for phase 1 of the contest. (Which is just to submit a whitebox layout with player/weapon spawns around the map). Phase 2 is supposed to be more focused around art and polish. Polish can also imply that there will be improvements to gameplay. If you guys are interested, and have Unreal installed, you can take a look at it here (https://db.tt/5oLstJnN).
Currently I'm just trying to find the feel and look for the map. I decided to go with the whole "medevil-metal-look-future-fi". I scavenged the props Epic has and now I'm just gonna try to populate and light this level as best as I can.
That's all I got for now. For real though, you guys need to at least play Uncharted. Naughty Dog's story telling is only getting better.